package slick.path2glory.tutorial1;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.geom.Vector2f;
import org.newdawn.slick.state.StateBasedGame;

public interface ILevelObject {
	public String getName();

	public void setPosition(Vector2f position);

	public Vector2f getPosition();

	public void render(Graphics graphics);

	public void update(GameContainer gc, StateBasedGame sbg, int delta);

}
